The announcement of the new game from the Naughty Dog was announced on TGA, and my attention, of course, attracted a rather large presence of real brands in the trailer. Like a fan of a car, I want to study a little the presence of one of them.
Only one image of the ship of the main character is available to us so far, which we can say by analyzing it?
The full name of the vehicle – Porsche 984 Tempest NDX. From the moment the design bureau is created Dr. ING. HC f. Porsche GmbH Ferdinand Porsche (1931), each project was assigned an internal number, some models saved it before the start of production and sales (356, 914, 928 and 944).
Prototype 984 exists in our reality, its development began in November 1983 and ended in the 87th. If the project were launched into the series, it would be a competitor to the Mazda MX-5 of the first generation, the production of which began in 1989.
In the alternative reality, Intergalactic by this time has already reached significant progress in the development of space flights, the index has been selected with attention to Timline.
Tempest – Storm/storm, quite suitable name for such a ship. A car with this name existed at the pontiac brand.
NDX also means that this device differs from the standard model with any features-both technically and outwardly. The most obvious example is Porsche 718 Cayman and 718 Cayman GT4, the basic and more sports modifications of one machine.
The color is clearly referred to Porsche 917k. It was this car under the number 23 in 1970 that the legendary Marathon “24 hours of Le Man” won the legendary marathon.
This is not the first experience of the brand in the creation of cosmlets
In 2019, Porsche collaborated with Lucasfilm and Tri-Wing S-91X Pegasus Starfighter was created for the ninth episode of the Star Wars. In the frame, he appeared in the series about Obi-Wan. When creating were inspired by 911 and Taycan models.
Such integration of brands into games do not happen so often, but I think that their number will grow over time. Sony and PolyPhony Digital have Vision Gran Turismo experience. Can we expect the appearance of cosmlets from other brands on Intergalactic?
Intergalactic: The Heretic Prophet
The best comments
If they showed a direct full -fledged advertisement for at least a couple of seconds, I would understand the claim, logos are simply visible here (ordinary integration). I will even surprise you, I personally like such things, from an artistic point of view, this connects the real world with the game, which is an additional tool of immersion. And instead of random sneakers or transport, we have beautiful products agreed and jointly developed with professionals in the spheres
Product playing has existed in the game and not only the industry for more than a year, and is the absolute norm if it is not too much. So the claim out of the blue is essentially.
No, well, the studio does not mind getting money, except for this)
Porsh in Cyberpanka, it seems to me, was also somewhat sudden. But. Everything was softer there in general – the car is almost real, and the setting has more to the fact that the players will look at it from the same point of view as in racing games – I want this cool IRL car. And after her, as in the trailer of intergalaxies, sneakers and tape recorders did not shoved in the nose))
It will be possible to draw conclusions, among other things, by the way the dogfools will take place (and there are guns on the spaceship, then they will), what will be the damage model, etc.D.
I hope that this is not https://horseshoecasino.co.uk/games/ a real car to untie the hands of the artists and this clean red boat will not be like plastic in black dots simply exploded into a black screen with damage. Although, given that, it seems, we will be on one planet with which no one has managed to get out … The guns can be just part of the Laura. Like, well, yes, a bustle hunter has to shoot in space. And the ship will also break when "landing" at the beginning of the game.
No, of course, the piston in the racing aaa-sympturator and the piston on the spaceship is absolutely the same)) do not care that people in Aaa-Simas literally want to drive a piston. Do not care that it was the developers who pay money producers money for a license, and not vice versa.
This. Same. Most.
About the desire to create some kind of world there too. Naughty Dog “desire” is only one thing – to cut down more dough from players who dutifully shit all this.
Neither Barbie nor ninja turtles are not a production playing (p.p.). These are literally films/franchise games, past which I can pass by if it is not interesting to me. Google, pliz, definition, and you will understand why your analogies are not suitable.
Below, in the comments, I have already given examples: “Monster Energy” from Death Stranding, replaced by any fictional energy, is p.p., And Barbie in his film is not, because the core of the whole project.
The claim to the Naughty Dog is that they first bother me money, and then they will shove advertising, which should not be in paid games. If I can, I can still explain on my fingers why the piston in the force for me is not p.p., And in the cosmo-westerne-n.p., But I think you have already caught.
Yes, I am also not very indignant … In the trailer it is ridiculous, of course, it looked when Porsche, and then Sonya and immediately Abibas for 1 square minute, so to speak (I realized what it is associated with – the idea of the heroes in some films and games, there is only a stop and inscriptions.) But how in the game it will be … and in general, such an advertising combo from the first trailer probably complemented the picture for many, why the game should be bad.
I generally liked the trailer myself, I also liked it, there is a style in the setting. I did not play Last of us, and not that is very interested in this game, but curious. The heroine … well, with her hair, it would be just ordinary, not beautiful, of course, but not terrible as if. But the dosage of strong bald women in games recently + combo brands clearly do not benefit public opinion. All this is stuck and pulls each other.
"You pay $ 70 per game to see advertising in it"
You can roll at least ten kilometers of the text, this will not change the facts: any gamer has the right not to see advertising in the product for which you paid.
Exactly since it began to be used everywhere.
Over the past years, I literally do not remember such an intrusive production playing anywhere, except, perhaps, Death Stranding with its monster (which is the energy). when it managed to become the norm, and even absolute?
From the point of view of the studio – I also do not see any other reason how to “strengthen the connection with reality”, they have already written about it here. But brands are needed to attract a youth audience, for them it is now a tidbit, everyone wants to rejuvenate and become “their own”, like Busch with a skate. In Porsche, this is definitely part of the marketing strategy, given not only the described examples of cross-promotion, but also the appearance in Cyberpunk, for example. Not the worst option yet, in my opinion (hello Jaguar rebranding).
Regarding economies (game and real) – we will learn only closer to the exit, of course. It will be possible to draw conclusions, among other things, by the way the dogfools will take place (and there are guns on the spaceship, then they will), what will be the damage model, etc.D.
Porsh … No, any branded machine in a racing game about steep and not very branded cars – this is the same core as Barbie in the film about Barbie. Because players want to ride real cars – for example, because they do not have them in life, or vice versa they have such a machine in life. And the Abibas sneakers and the non -existent “project” Porsche in the game where the hunter’s head is waves with his sword (well, all that we conventionally know about gameplay) is already p.p. Remove logos from sneakers and ship and nothing would have changed (well, the sneakers still have design, probably like a model in life, okay).
And why I, Sobsno, should see advertising integration from all sorts of ports and adidas in AAA-Igra? She will be free? This is what, indie developers with money from kikstarter?
"Sobsno", you are free to vote with the ruble or currency of your country ding
Arguments in the style of "do not like-do not buy" literally shut their mouths to everyone who does not agree with something.
You can roll at least ten kilometers of the text, this will not change the facts: any gamer has the right not to see advertising in the product for which you paid.
Well, I buy a game for $ 70, not the right to not see advertising. I would understand you have become furious of an unexpected insert of advertising (like that that shooks in the middle of the video), but the piston or adidas icon? Xs, what is the problem for you on an intra -game subject. For me it looked like you were just triggered. If your dignity offends this, then this is strange, sorry.
It seems to me that it is difficult to answer rhetoric in the style of “why should I look at the branded piston branded icon”. I would not answer any complaint to the game. To this frankly, I don’t know how to react otherwise. Moreover, there is an answer to the claim. AAA-game is mentioned there, which takes the amounts of the nine-digit. If we see something level or higher than the tremor-2, I see no problem to look at the Adidas or Porsh icon.
In general, they write different things here in the last days about the studio, about Drakman and about their, supposedly, decline, but the doogies will simply once again show that in the field of plot games they make the word on “e” (this is still in Memeus Spencer used by the most). If the piston and adidas icon cover part of their expenses, then for God’s sake.
so please do not blame. I just picked up a dubious answer to a dubious claim.
